Vermilion Abyss
Six heroes. One descent.
Lead a party of six heroes through the depths. A boss waits every ten levels, and every descent makes your party stronger.
About Vermilion Abyss
Vermilion Abyss sends a party of six heroes down a dungeon that gets deeper and more dangerous with every floor. A boss waits every ten levels, and the game is built for the phone in landscape, with a Chinese-inspired world and idle progress that rewards coming back.
At a glance
- Genre
- Idle RPG
- Platform
- Android, landscape
- Party
- Six heroes
- Bosses
- Every 10 levels
- Status
- In development
What to expect
- A party of six heroes fighting side by side
- A dungeon boss at the end of every ten levels
- Played in landscape, built for the phone
- A Chinese-inspired world and art direction
- Idle progress that rewards coming back
The illustration is early concept art. In-game screens will be added as development progresses.
Questions
Frequently asked
When will Vermilion Abyss be released?
There is no public release date yet. It is in active development, and we will post a date on this page when we have one.
Which platform is it for?
Planned for Android, landscape. Everything shown here is in development and may change.
Will it be free or paid?
Pricing has not been decided. We will publish details here before release.
How can I follow progress?
Check back on this page, or write to contact@xianwuligroup.com and ask to be told when it launches.
Roadmap
Where it stands
- 1Concept
- 2Prototype
- 3In development
- 4Testing
- 5Release
Vermilion Abyss is in active development and has no public release date yet.
